Arrakis Systems X-mixer-14-22 Specifications Page 9

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THE X-MIXER DIGITAL CONSOLE
9
PERIPHERAL DEVICE LOGIC
CONNECTIONS
Starting and Stopping Peripherals
All logic outputs for the console are high cur-
rent open collector logic sinks to ground. The
open collector logic in the console can sink up to
50 milliamps and 12 VDC into ground.
This type of open collector logic output can
directly connect to many peripheral devices with-
out an interface. Because this direct logic connec-
tion requires the grounds between the console and
the peripheral to be connected, then a potential of
a ground loop is created. If the cable is short and
the studio has a good ground system, then the
noise can be inaudible.
If the peripheral device logic requires higher
voltages or currents than the console open collec-
tor logic is rated ...OR... if it is important to not
have a ground reference through the control logic,
then an interface circuit is required. Examples of
isolated interfaces would be a powered mechani-
cal relay, solid state relay, or optoisolator.
The circuit on this page illustrates how to use
the console logic output to drive an external relay.
Because an independent power source is used and
the dry relay contacts are the only logic connec-
tions to the peripheral device, there is no current
path between the console and the peripheral. That
means there is no connection through the logic
that can create half of a ground loop.
+12VDC
Logic
Output
(maximum
12VDC, 50mA)
Ground
Peripheral Device Logic Interface
+5
VDC
Relay
+
-
to Peripheral
Logic Input
+5
VDC
Power
Supply
Pin Signal Description
1 High (+), left channel
2 Low (-), left channel
3 High (+), right channel
4 High (-), right channel
5 Audio & Logic ground
6 Shield Ground
7 Source Start output logic
8 Source Stop output logic
9 Channel On-off control logic
Analog Inputs (stereo line)
(9-pin connector signals)
(example: starting or stopping a source)
NOTE: about Ground Loops
A ground loop is created when more than one ground path exists between two pieces of electronic audio equipment in a signal chain. This
creates an efficient low frequency loop antenna which receives energy from stray 60 cycle power fields. The 60 cycle current induced in the anten-
na creates a voltage difference between the two pieces of equipment due to the finite impedance of the ground loop. This 60 cycle voltage is then
added to the audio signal as a low frequency hum. The only way to eliminate the possibility of a ground loop is to design the system in such a way
that there is only ONE ground path between the two pieces of audio equipment.
The most common ground loop is created with the AC power ground as one half of the loop and the audio ground in the shield wire as the sec-
ond half of the loop. Because AC power ground is almost always connected between two pieces of equipment, the audio shield ...OR... a ground
through the console logic interface can easily provide the second half of a ground loop.
It is interesting to note that consumer stereo systems are designed with an AC power/audio shield wire ground loop built in, and yet they can be
extremely high performance. This demonstrates that studio systems with short cable lengths and very low resistance grounds can perform very
well without any audible hum.
GROUND PATH #1
SHIELD
GROUND PATH #2
THROUGH AC GROUND
EARTH
GROUND
CHASSIS
GROUND
EARTH
GROUND
SIGNA;L
GROUND
TYPICAL
GROUND
LOOP
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